Nintendo of America Careers – Concept Artist

Website Nintendo

Job Description:

This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.

Job Responsibilities:

  • Adopt a broad range of styles from realistic to highly stylized based on goals and direction for a given project in order to produce concept art with an appropriate sense of color, drama, shape language, personality, and design.
  • Take ownership of concept work for various characters, environments, and props while actively collaborating with other disciplines such as Design, Art, and Engineering in order to achieve high-quality, innovative concept art
  • Create storyboards, background illustrations, and promotional artwork
  • Perform research as necessary to support visual development
  • Collaborate with the Art Director, Artists, and Designers to define the look of our projects by working to establish a consistent visual direction for characters, environments, props, effects and mood using all art tools available.
  • Author character, environment, and prop concept art in the form of thumbnails, sketches, breakdowns, reference sheets, paintings, and other digital imagery
  • Create technical and aesthetic breakdowns of concept art to support art, design and engineering efforts
  • Design visually cohesive fictional worlds and characters
  • Provide and receive feedback professionally
  • Work with Art Director, and Leads to provide feedback and guidance to Artists
  • Provide visual contextualization support for gameplay design efforts at all stages

Job Requirements:

  • 3D art skills, including modeling, sculpting, material creation and lighting is a big plus
  • Online portfolio with high-quality examples of character and environment concept art
  • Excellent 2D drawing skills with a strong grasp of composition, color theory, perspective, lighting, environment and architecture
  • Mastery of fundamental artistic principles
  • Has five or more years’ industry experience as a concept artist, including at least one complete product cycle
  • Good communicator, self-motivated, driven to grow professionally
  • Undergraduate degree in art-related subject, completion of an intensive art training program, or equivalent experience
  • Experience executing a wide range of artistic styles
  • Demonstrated ability to develop visual representations of abstract ideas

Job Details:

Company: Nintendo

Vacancy Type: Full Time

Job Location: Austin, TX, US

Application Deadline: N/A

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