Job Description: We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Job Responsibilities: Participates in assigned visual character content for use in product user interface. Participates in assigned illustrations, 3D models, and textures for characters and other character related content. Participates in assigned animations for 3D and 2D assets. Participates in the creation of character content that meets required direction and quality specifications. Job Requirements: Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine) Capable of excellent organizational and communication skills. Proven artistic and technical skills in basic 3D and or 2D art production. Can respond to feedback and iterations quickly and efficiently. Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc). Undergraduate degree in art or related field; or equivalent education and experience Job Details: Company: Nintendo Vacancy Type: Temporary Job Location: Redmond, WA, US Application Deadline: N/A Apply Here instantcareers.net